Icons:
Event Hub, Season icons, specialization icons?, production items (3d model as a base)

UI:
Event Track UI revamp



Production Icons
Icons for items you can craft at the factories in  Simcity Buildit. First I created a simple 3D model in blender, then rendered in 2D, lastly applying overpaint in Photoshop. 
City Design Challenge Leaderboards
Learderboard UI for City Design Challenges, a feature where other people can vote on the city designs others submit. The UI follows established leaderboard layout from another feature, with some unique features like being able to view the people's latest city design submissions and showing the amount of likes collected.
I also created the icon for the leaderboards, following the previously established icon style for this UI.
City Hud Improvements
The main HUD was getting very full and the design team had to re-think our usage of space. We ended up re-arranging our HUD elements and creating toggles to hide the functions that might not be needed at the moment.
I designed refreshed icons and the unfolding menus at the bottom of the screen.
The refreshed icon visuals feature a nod to the style of Simcity Buildit's logotype, featuring the sharp diagonal shadows.
Trains Feature & Mass Transit
Event Track Revamp
Time of Day Controls
App Icon
City Report Card
IGM Update
Space Arena Teaser Art
I created feature art for Club Wars feature, where we added a space themed arena for players to compete against each other. The image was created as a mixture of 3D modeling and overpainting in Photoshop.
(add an image of the teaser in UI)